DIGITAL TECHNOLOGIES OUTCOMES 31P - Full Year - 10 periods per week

DTO31P
Course Description

Teacher in Charge: Ms T. Winter

Recommended Prior Learning

Prerequisites for this course: A creative and inquisitive mind, and problem solving and self managing competencies. It would be ideal to have completed the Digital Technological course(s), DTP21F and/or DTM21F. However, an interest in computers and programming in general is helpful. 

Students who have not successfully completed DTM21F or DTP21F course will need to consult with Ms Winter. 


This course is for 10 periods a week. 

Students build a portfolio of work by completing a project to create a digital outcome for an end-user/stakeholder. 

Programming Focus: This course develops an advanced understanding of complex concepts in Computer Science, and enables students to apply software engineering techniques to plan, prototype, implement and test complex computer programs. Programming knowledge and skills will be used to develop a digital outcome with Python, e-sports etc. Other programming languages could be considered but the student will need to consult with your teacher. This course will prepare students for a career in Computer Science or Software Engineering following further study at a University, or other Tertiary Institutions.

Both Level 3 courses DTO31F and DTO31P that are offered cater for students from novice to advanced with an interest and passion within the digital framework to advanced skill and knowledge in Digital Technologies. Student centered Project Based Learning is the focal point of this course.

Both courses of learning are approved UE subjects. Scholarship Technology is offered in both Media and Programming.

Career Outlook: CAD Draftsperson, Computer Systems Engineer, Database Development & Administration, Design/Product Development Engineer, Electronics Engineer/Technician, Food Technologist, Game Developer, Geospatial (GIS) Analyst, Graphic Designer, ICT Multimedia Designer Developers, IT Support Professional, Product Evaluator, Robotics or Automation Engineer, Software Developer/Engineer, Software Tester, Telecommunications/Network Engineer, UX/UI Designers, Web Developer. This could lead to employment in companies such as Kathmandu, Spark, Orion Health, Tait Communications, CerebralFix, Vodafone, Fonterra, SLI Systems.


Assessment: The list of standards below shows the range of standards students can be assessed against. Students will choose, in negotiation with their teacher from the list of standards to be assessed against and are not expected to complete all of them.  





Learning Areas:

Commerce / Digital Technologies



Contributions and Equipment/Stationery

Students may have the option to purchase a student licence of the Adobe Creative Cloud Suite through the school.
A removable USB drive maybe required depending on project and if working between home and school.


Useful Links